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Social Emotional Learning (SEL) and 
Career Technical Education (CTE) Curricula

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According to NASEF:

The field of esports can provide students with the academic and technical skills necessary to succeed in future STEM and non-STEM postsecondary learning opportunities and careers. How can we help prepare those students? What are those career pathways that lead to careers in the field of esports?  

We have developed a Career Technical Education curriculum that involves a multiyear sequence of courses for students in grades 9-12th that integrate core academic and technical knowledge with 25 courses.

Learning From Home

The NASEF CTE Curriculum In Action

The curriculum provides pathways to at least 15 careers including but not limited to:

  • Event Planner

  • Analyst

  • Fandom Art

  • Marketing

  • Theory Crafter

  • Shoutcaster

  • Streamer

  • Journalist

  • Web Developer 

  • Professional Services

  • Software and Web Developer

  • Business Management / General Manager

  • IT Professional

  • Coach

  • Business Development

Schoolboy Using Tablet

Social Emotional Learning

In accordance with a growing desire to offer innovative, immersive and career- and college-relevant education to interested middle school-aged students, the Orange County Department of Education (OCDE), in collaboration with the North America Scholastic Esports Federation (NASEF), partnered with several middle school administrators and educators from Orange County, California to craft 9-week quarter modules of integrated programs of study, focusing on esports as a means of facilitating transference of concepts and skills that incorporate CA CCSS, NGSS, ISTE and SEL standards that are appropriate for the target student demographic. This initial 9-week pilot course was executed across 27 class dates of 43 minutes each.  While the curriculum does not specifically focus on video game titles or competitive esports play, the nine interconnected modules expound upon NASEF’s baseline formula of four general study topic domains (Strategists, Content Creators, Entrepreneurs, and Theory Crafters) that feed into fifteen distinct kinds of careers. 

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